FlippedNormals - Plasticity for AAA Game Assets


FlippedNormals - Plasticity for AAA Game Assets

Howel Ganuchaud | Duration: 6 h | Video: H264 1920x1080 | Audio: AAC 48 kHz 2ch | 18 GB | Language: English

Whether you want to learn Plasticity or create AAA game art, this tutorial is for you. We'll cover the entire process by creating a Daniel Defense Magazine, from the Plasticity/CAD stage to the final textured asset. A basic understanding of 3D modeling and baking workflows is recommended.
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